Difference between revisions of "Bloodpyre"

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|obj type oil, obj mat gold, obj gold necklace
 
|obj type oil, obj mat gold, obj gold necklace
 
|improves: AC effect of Coronal Glow, damroll and save effects of immolation, dammroll, hitroll, and hp effects of living flame
 
|improves: AC effect of Coronal Glow, damroll and save effects of immolation, dammroll, hitroll, and hp effects of living flame
| read OBJVNUM in Earendam Library (ROOMVNUM)
+
|read the flame-red grimoire (9742) in Earendam Library forbidden book room (9716)
| ?
+
| <span style="color:red">?????</span>
 
|adds chance of extra bonus attack w Living Flame
 
|adds chance of extra bonus attack w Living Flame
 
|sac Heart of the Inferno of at least powerlvl 3
 
|sac Heart of the Inferno of at least powerlvl 3
| ?
+
|a scrap of parchment (9605) that falls out of the flame-red grimoire
 
|-
 
|-
 
|Fury of Ada'Chemta'Boghor
 
|Fury of Ada'Chemta'Boghor
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|starts rain of fire
 
|starts rain of fire
 
| study whip (OBJVNUM) from Adam'Chemta'Boghor (see VNUM)
 
| study whip (OBJVNUM) from Adam'Chemta'Boghor (see VNUM)
| ... , and druid (VNUM) points towards in (ROOMVNUM)
+
| <span style="color:red">?????</span> , and druid Loebern (19539) points towards altar in druid guild (room 19571)
 
|-
 
|-
 
|Bayyal's Realm
 
|Bayyal's Realm

Revision as of 18:14, 7 January 2014

EFFECTS

Bloodpyre - Red
NAME DURATION REQUIRES LESSER EFFECT LE acquired LE info / clues GREATER EFFECT GE acquired GE info / clues
Wreath of Flames persistent obj type oil, obj mat gold, obj gold necklace improves: AC effect of Coronal Glow, damroll and save effects of immolation, dammroll, hitroll, and hp effects of living flame read the flame-red grimoire (9742) in Earendam Library forbidden book room (9716) ????? adds chance of extra bonus attack w Living Flame sac Heart of the Inferno of at least powerlvl 3 a scrap of parchment (9605) that falls out of the flame-red grimoire
Fury of Ada'Chemta'Boghor persistent obj oak weapon, obj ruby gem starts blazing inferno in room, chance of spawning fire elementals, chance of smoke none na starts rain of fire study whip (OBJVNUM) from Adam'Chemta'Boghor (see VNUM) ????? , and druid Loebern (19539) points towards altar in druid guild (room 19571)
Bayyal's Realm persistent obj mat smoke, obj type wand, obj dragon tooth increases fire damage in area, more with multiple pyres/casters read scroll (OBJVNUM) in Gogoth Castle (ROOMVNUM)  ? no non-fire spells in pyre room, descreases saves against fire in area sac fire salamander ruby (OBJVNUM) from Xiganath(ROOMVNUM etc)  ?
Inferno's Reach instantaneous obj mat bone, obj type wand, obj type arrow, obj worn by target, obj type writing w target's name written on it consume from anywhere in world, with penalty to target's saves sprinkle self with powder OBJVNUM from Zhlyana's cave (ROOMVNUM)  ? (none) na na
Heatmine instantaneous obj mat wax, obj mat glass (none) na na plants heatmine in pyre room, does dam and gives chance of lag kill Ssesaryk (MOBVNUM)  ?

See also: the Implementation and Prog Support development forum threads.


BITS USED

(List also in room 200)
248: Player has triggered the no-more-hp-from-offerings bit
249: Player has triggered the no-more-mana-from-offerings bit
250: Player has cast himself into the Inferno
251: Player has eaten the heart of Kzroth
252: Player has sacrificed a Heart of the Inferno of power 3+
253: Player has studied the rune on the side of Ada'Chemta'Boghor's whip
254: Player has defeated the Dedicant in Kzaya-Ha
255: Player has read the scroll in the gaald library
256: Player has sacrificed an ancient salamander ruby.
257: Player has read the scroll in the Earendam library
258: Player has held a phoenix feather
259: Player has tasted phoenix ash
260: Player has examined the skull of the great steam lizard
261: Player has read the scroll in Gogoth
262: Player has sprinkled himself with consuming powder from Zhlayana
263: Player has stared into the ruby from the Flame Dragon
264: Player has touched the flame in Oajma's room
265: Player has pressed a disc in the Forbidden section of the E library
266: Player has killed Ssesaryk
267: Player has gotten the initial spiel about choosing a Greater path.
268: Player has gotten the 'fire shop' message from the shuddeni GM