Difference between revisions of "User:Dovolente"
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* BA English, Idaho State U; MA TESOL, Bowling Green State U | * BA English, Idaho State U; MA TESOL, Bowling Green State U | ||
* Married with 4 children | * Married with 4 children | ||
− | * presently an English language & Global Studies instructor | + | * presently an English language & Global Studies instructor at the University of Alabama |
* Just trying to make it from one Dresden Files release to another. :) | * Just trying to make it from one Dresden Files release to another. :) | ||
Line 22: | Line 22: | ||
==Development Ideas== | ==Development Ideas== | ||
− | + | ||
+ | |||
===prod/interactions=== | ===prod/interactions=== | ||
− | * http://avendar.com/phpBB/viewtopic.php?f=8&t=322&view=next | + | * [http://avendar.com/phpBB/viewtopic.php?f=8&t=322&view=next facilitating player-run groups (Kes)] |
===Involves Building=== | ===Involves Building=== | ||
− | * http://avendar.com/phpBB/viewtopic.php?f=8&t= | + | * mini-hero challenge areas (25-50 rooms) |
− | * http://avendar.com/phpBB/viewtopic.php?f=8&t= | + | * areas for potential new Houses |
− | * http://avendar.com/phpBB/viewtopic.php?f=8&t=3065&view=next | + | * area: Jh'ten |
− | + | * area: Gralan's Oak - reclusive caladaran / naturalist enclave | |
− | * http://avendar.com/phpBB/viewtopic.php?f=8&t=300&view=next | + | * area: Northeast Uthlin Coast & Northeast Uthlin |
− | http://avendar.com/phpBB/viewtopic.php?f=8&t=3165&view=next | + | * [http://avendar.com/phpBB/viewtopic.php?f=8&t=4815#p35910 player faction positions] |
+ | * [http://avendar.com/phpBB/viewtopic.php?f=8&t=3068&view=next good ideas for new magic items (Ramc et al)] | ||
+ | * [http://avendar.com/phpBB/viewtopic.php?f=8&t=3065&view=next what we need to do with factions (Sae)] - [http://avendar.com/phpBB/viewtopic.php?f=8&t=3144&view=next some examples (Sae et al)] | ||
+ | * [http://avendar.com/phpBB/viewtopic.php?f=8&t=300&view=next more hometown options + creation coding (Ramc)] | ||
+ | * [http://avendar.com/phpBB/viewtopic.php?f=8&t=3165&view=next Mercanaries (Flux)] | ||
===Involves Setting Development=== | ===Involves Setting Development=== | ||
− | * http://avendar.com/phpBB/viewtopic.php?f=8&t=1598&view=next | + | * [http://avendar.com/phpBB/viewtopic.php?f=8&t=1598&view=next fleshing out demonlords/seraph info - canonize more detail? (Ramc)] |
− | * http://avendar.com/phpBB/viewtopic.php?f=8&t=3436&view=next | + | * [http://avendar.com/phpBB/viewtopic.php?f=8&t=3436&view=next post-sundering anti-deity lore stuff (Yzeek)] |
* expand the Borders so we can begin to think beyond the developed Great Continent. Canonize world-type and map the continents. Rough sketches of basic features on other continents. | * expand the Borders so we can begin to think beyond the developed Great Continent. Canonize world-type and map the continents. Rough sketches of basic features on other continents. | ||
===Involves Coding=== | ===Involves Coding=== | ||
− | * [http://avendar.com/phpBB/viewtopic.php?f=8&t=3440&view=next | + | * [http://avendar.com/phpBB/viewtopic.php?f=8&t=3440&view=next DONE! improve examine (Chadim)] |
− | * http://avendar.com/phpBB/viewtopic.php?f=8&t=3437&view=next | + | * [http://avendar.com/phpBB/viewtopic.php?f=8&t=3437&view=next DONE! a startingpoint for making AC meaningful (Brazen)] |
− | * http://avendar.com/phpBB/viewtopic.php?f=8&t=4697 | + | * [http://avendar.com/phpBB/viewtopic.php?f=8&t=4697 zodiac / birthsigns] |
− | * http://avendar.com/phpBB/viewtopic.php?f=8&t=2327&view=next | + | * [http://avendar.com/phpBB/viewtopic.php?f=8&t=2327&view=next stones of power could be much cooler + progging (Kestrel)] |
− | * http://avendar.com/phpBB/viewtopic.php?f=8&t=294&view=next | + | * [http://avendar.com/phpBB/viewtopic.php?f=8&t=294&view=next adjustments to alignment byond NPCkill (Chadim et al)] |
− | * http://avendar.com/phpBB/viewtopic.php?f=8&t=4141&view=next | + | * [http://avendar.com/phpBB/viewtopic.php?f=8&t=4141&view=next game stat-tracking (Dov)] |
− | * http://avendar.com/phpBB/viewtopic.php?f=8&t=567&view=next | + | * [http://avendar.com/phpBB/viewtopic.php?f=8&t=567&view=next revising generic scholar spells (Dov)] |
− | * http://avendar.com/phpBB/viewtopic.php?f=8&t=4223&view=next | + | * [http://avendar.com/phpBB/viewtopic.php?f=8&t=4223&view=next professions (Brazen)] |
− | * http://avendar.com/phpBB/viewtopic.php?f=8&t=1004&view=next | + | * [http://avendar.com/phpBB/viewtopic.php?f=8&t=1004&view=next giving other class groupings minor/major/greater (Ramc)] |
Latest revision as of 14:28, 24 August 2014
Updated 8/2014
Contents
Contact Info
- Kim Andrus
- work: kandrus@eli.ua.edu
- misc: kmndrs@gmail.com
- cell: 435-213-6623
- best for game communications: Avendar Forum msg, note to Dovolente on prod or dev, or gmail. Others OK in a pinch.
Biographical Blurb
- Idaho farmboy
- Lived in Guatemala for 2 years as an LDS missionary, now post-Mormon
- BA English, Idaho State U; MA TESOL, Bowling Green State U
- Married with 4 children
- presently an English language & Global Studies instructor at the University of Alabama
- Just trying to make it from one Dresden Files release to another. :)
Other
- Played Nightfall (German-based LP MUD?), TrekMOO 2, Genocide (Pure PK) and Carrionfields prior to Avendar
- Started in Avendar on the MUD's opening day & immed in the fall of the first year (1998)
- tinkering with UMC content in general is a hobby: maps/scenarios/mods/misc for Doom II, DukeNuke'em 3D, TrekMOO 2, Avendar, Age of Kings, Battle for Wesnoth, Battleforge, Dwarf Fortress
Development Ideas
prod/interactions
Involves Building
- mini-hero challenge areas (25-50 rooms)
- areas for potential new Houses
- area: Jh'ten
- area: Gralan's Oak - reclusive caladaran / naturalist enclave
- area: Northeast Uthlin Coast & Northeast Uthlin
- player faction positions
- good ideas for new magic items (Ramc et al)
- what we need to do with factions (Sae) - some examples (Sae et al)
- more hometown options + creation coding (Ramc)
- Mercanaries (Flux)
Involves Setting Development
- fleshing out demonlords/seraph info - canonize more detail? (Ramc)
- post-sundering anti-deity lore stuff (Yzeek)
- expand the Borders so we can begin to think beyond the developed Great Continent. Canonize world-type and map the continents. Rough sketches of basic features on other continents.
Involves Coding
- DONE! improve examine (Chadim)
- DONE! a startingpoint for making AC meaningful (Brazen)
- zodiac / birthsigns
- stones of power could be much cooler + progging (Kestrel)
- adjustments to alignment byond NPCkill (Chadim et al)
- game stat-tracking (Dov)
- revising generic scholar spells (Dov)
- professions (Brazen)
- giving other class groupings minor/major/greater (Ramc)