Difference between revisions of "Ideas for Future Quests"

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<b>(i)</b> [[Vaeshir]] sits on the iron throne of [[Logor]], his immortality and power
+
#[[Vaeshir]] sits on the iron throne of [[Logor]], his immortality and power
 
won at the price of binding himself to the position of demon lord.  Is he
 
won at the price of binding himself to the position of demon lord.  Is he
 
dissatisfied with his lot?   
 
dissatisfied with his lot?   
  
<b>(ii)</b> [[Zyal]], once a mortal raider, has emerged as a powerful demonic entity.  
+
#[[Zyal]], once a mortal raider, has emerged as a powerful demonic entity.  
 
Now known as the warlord of [[Chaigidon]], it is known that there exists
 
Now known as the warlord of [[Chaigidon]], it is known that there exists
 
substantial enmity between [[Chaigidon]] and [[Logor]].  It is known that [[Chaigidon]]
 
substantial enmity between [[Chaigidon]] and [[Logor]].  It is known that [[Chaigidon]]
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against [[Zyal]] in the past, and tension might still exist between the two.   
 
against [[Zyal]] in the past, and tension might still exist between the two.   
  
<b>(iii)</b> [[Chagrob]], former Grand Vizier of [[Logor]], now serves as advisor to the
+
#[[Chagrob]], former Grand Vizier of [[Logor]], now serves as advisor to the
 
demilich [[Vaeshir]], new ruler of [[Logor]].  Does [[Chagrob]] seat to unseat [[Vaeshir]]?  
 
demilich [[Vaeshir]], new ruler of [[Logor]].  Does [[Chagrob]] seat to unseat [[Vaeshir]]?  
 
Or, newly freed from the Iron Throne, does he seek goals completely
 
Or, newly freed from the Iron Throne, does he seek goals completely
 
orthogonal to his former position?   
 
orthogonal to his former position?   
  
<b>(iv)</b> With the thwarting of the last of the Spawn of [[Sothmogga]], [[Converu]]
+
#With the thwarting of the last of the Spawn of [[Sothmogga]], [[Converu]]
 
returned to Avendar as a demigod.  He has remained relatively inactive, and
 
returned to Avendar as a demigod.  He has remained relatively inactive, and
 
his role and intentions as a deity remained unexplored.   
 
his role and intentions as a deity remained unexplored.   
  
<b>(v)</b> [[Gyel-Xan]], leader of the [[Spawn of Sothmogga]], and presumably the last of
+
#[[Gyel-Xan]], leader of the [[Spawn of Sothmogga]], and presumably the last of
 
their number, is trapped within the Astral Prison.  Surely he seeks release,
 
their number, is trapped within the Astral Prison.  Surely he seeks release,
 
and revenge against [[Converu]], the Titans, and the Celanim.   
 
and revenge against [[Converu]], the Titans, and the Celanim.   
  
<b>(vi)</b> Some fragment of G[[yel-Xan]]'s essence was injected into the scholar
+
#Some fragment of G[[yel-Xan]]'s essence was injected into the scholar
 
[[Yesa]]'s mind.  The device use to impart this knowledge might still exist --
 
[[Yesa]]'s mind.  The device use to impart this knowledge might still exist --
 
and one who activated it might be similarly infected.   
 
and one who activated it might be similarly infected.   
  
<b>(vii)</b> The lair used by the [[Spawn of Sothmogga]] in their rituals still exits
+
#The lair used by the [[Spawn of Sothmogga]] in their rituals still exits
 
below the northwestern section of [[Var Bandor]].  This facility would no doubt
 
below the northwestern section of [[Var Bandor]].  This facility would no doubt
 
be of great interest to the void scholars in [[Var Bandor]], [[Earendam]], or most
 
be of great interest to the void scholars in [[Var Bandor]], [[Earendam]], or most
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creatures drawn to the sinister aura of the place.   
 
creatures drawn to the sinister aura of the place.   
  
<b>(viii)</b> The [[Realm of Dreams]] exists as an area, but is not yet generally
+
#The [[Realm of Dreams]] exists as an area, but is not yet generally
 
accessible.  A major quest might involve a return of Dream's nearness to our
 
accessible.  A major quest might involve a return of Dream's nearness to our
 
own world.  Known methods of accessing Dream presently:  
 
own world.  Known methods of accessing Dream presently:  
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another manipulation by Serachel...)   
 
another manipulation by Serachel...)   
  
<b>(ix)</b> A plague breaks out in Avendar's major cities, and heroes must race to
+
#A plague breaks out in Avendar's major cities, and heroes must race to
 
find a cure (or possibly exacerbating the plague, if evil).  Some might be
 
find a cure (or possibly exacerbating the plague, if evil).  Some might be
 
required to fight the plague in towns with temporary remedies, while others
 
required to fight the plague in towns with temporary remedies, while others
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meaning that the most powerful heroes are the most dreadfully stricken.   
 
meaning that the most powerful heroes are the most dreadfully stricken.   
  
<b>(x)</b> A variant on the plague of disease is a plague of monsters, threatening
+
#A variant on the plague of disease is a plague of monsters, threatening
 
attack on Avendar's cities.  The plague could be of any kind -- but
 
attack on Avendar's cities.  The plague could be of any kind -- but
 
generally speaking, the quest would involve finding a cure (with CE and NE
 
generally speaking, the quest would involve finding a cure (with CE and NE
 
pc's most likely cutting a deal with the monsters and aiding them.)   
 
pc's most likely cutting a deal with the monsters and aiding them.)   
  
<b>(xi)</b> [[Bayyal]] still lies imprisoned above the planes of paradise.  While it is
+
#[[Bayyal]] still lies imprisoned above the planes of paradise.  While it is
 
doubtful he could ever free himself of his own power, it might be possible
 
doubtful he could ever free himself of his own power, it might be possible
 
for a mortal of sufficient power and of character similar to Bayyal's might
 
for a mortal of sufficient power and of character similar to Bayyal's might
Line 65: Line 65:
  
  
<b>(xii)</b> A murder mystery: It might be cool to do a murder mystery plot, where
+
#A murder mystery: It might be cool to do a murder mystery plot, where
 
players have to interrogate NPC's, and gather evidence in a clever way to
 
players have to interrogate NPC's, and gather evidence in a clever way to
 
find a murderer.   
 
find a murderer.   
  
<b>(xiii)</b> The mind of [[Shasarik]], dragon of the void, has been largely unseen
+
#The mind of [[Shasarik]], dragon of the void, has been largely unseen
 
since his ascension to draconic form.  Obvious ties exist between him,
 
since his ascension to draconic form.  Obvious ties exist between him,
 
[[Serachel]], [[Logor]], and the demilich [[Vaeshir]].  What manipulations the young
 
[[Serachel]], [[Logor]], and the demilich [[Vaeshir]].  What manipulations the young
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seen.   
 
seen.   
  
<b>(xiv)</b> The srryn of [[Sythtys]] remain unusually inactive.  The elders might plan
+
#The srryn of [[Sythtys]] remain unusually inactive.  The elders might plan
 
any number of actions against the world at large.   
 
any number of actions against the world at large.   
  
<b>(xv)</b> Any of the other innumerable threads surrounding the [[Shunned]].  
+
#Any of the other innumerable threads surrounding the [[Shunned]].  
  
<b>(xvi)</b> The gem containing [[Vaialos]]'s essence is suddenly rediscovered.
+
#The gem containing [[Vaialos]]'s essence is suddenly rediscovered.
  
<b> (xvii) </b> An evil entity works through PC cutouts and proxies to start a war between the Champions and the Conclave of Arisuth, intending to take advantage of the ensuing chaos to steal or have stolen some item of lore.
+
#An evil entity works through PC cutouts and proxies to start a war between the Champions and the Conclave of Arisuth, intending to take advantage of the ensuing chaos to steal or have stolen some item of lore.
  
<b> (xviii) </b> A Harrudim prince arrives on a tour with his retinue and hosts a gladiatorial tournament: this would be longer than the typical Dolgrael event, leaving room on the periphery for intrigue, betting, and sabotaging the fights.
+
#A Harrudim prince arrives on a tour with his retinue and hosts a gladiatorial tournament: this would be longer than the typical Dolgrael event, leaving room on the periphery for intrigue, betting, and sabotaging the fights.
  
<b> (xix) </b> The shuddeni have been raising a dread war-beast. Manipulate (though it probably won't be necessary) some good PC/s into slaying it, which causes its evil spirit nature to take over, allowing the beast to burst forth onto the surface. Chaos ensues, and the PCs must find a special material to kill it.
+
#The shuddeni have been raising a dread war-beast. Manipulate (though it probably won't be necessary) some good PC/s into slaying it, which causes its evil spirit nature to take over, allowing the beast to burst forth onto the surface. Chaos ensues, and the PCs must find a special material to kill it.
  
 +
# X-hunts: foxes, snipes, ogres, etc. etc.  Take pre-existing progs, tart up a custom version, make it global.  Good for lowbies and midbies too.
 +
 +
#Scouting missions: more on this later
 +
 +
#Avendar-specific riddle games
 +
 +
#Kill X baddie: again, a light quest, but think Hero Day.  It's easy for us to do, and somewhat novel. Can shallowly echo/reinforce the a theme of any given arc.
 
[[category:The Gospels]]
 
[[category:The Gospels]]

Revision as of 20:00, 24 March 2012

  1. Vaeshir sits on the iron throne of Logor, his immortality and power

won at the price of binding himself to the position of demon lord. Is he dissatisfied with his lot?

  1. Zyal, once a mortal raider, has emerged as a powerful demonic entity.

Now known as the warlord of Chaigidon, it is known that there exists substantial enmity between Chaigidon and Logor. It is known that Chaigidon has traffic with Serachel, as it is a city which exists on the border between the Void and Dream. Chagrob, former Grand Vizier of Logor, spoke against Zyal in the past, and tension might still exist between the two.

  1. Chagrob, former Grand Vizier of Logor, now serves as advisor to the

demilich Vaeshir, new ruler of Logor. Does Chagrob seat to unseat Vaeshir? Or, newly freed from the Iron Throne, does he seek goals completely orthogonal to his former position?

  1. With the thwarting of the last of the Spawn of Sothmogga, Converu

returned to Avendar as a demigod. He has remained relatively inactive, and his role and intentions as a deity remained unexplored.

  1. Gyel-Xan, leader of the Spawn of Sothmogga, and presumably the last of

their number, is trapped within the Astral Prison. Surely he seeks release, and revenge against Converu, the Titans, and the Celanim.

  1. Some fragment of Gyel-Xan's essence was injected into the scholar

Yesa's mind. The device use to impart this knowledge might still exist -- and one who activated it might be similarly infected.

  1. The lair used by the Spawn of Sothmogga in their rituals still exits

below the northwestern section of Var Bandor. This facility would no doubt be of great interest to the void scholars in Var Bandor, Earendam, or most any major cities. It would also prove useful to the shuddeni, or darker creatures drawn to the sinister aura of the place.

  1. The Realm of Dreams exists as an area, but is not yet generally

accessible. A major quest might involve a return of Dream's nearness to our own world. Known methods of accessing Dream presently:

  • Ketsari fungus (available in the gallery)
  • The Orb of Dreams (either a unique ancient artifact which when shattered opens a gateway to the realm of Dreams)
  • Ancient magic, available on a one-use scroll
  • Plane traveling magic, either ancient or unknown in nature (see Belerin's codex)

An introduction via this method might include a 'menace from Dream', such as the incursion of nightmares into the prime material, or Chaigidon claiming a portion of the Dream dear to Rystaia, or essential to mortal sanity. (Or another manipulation by Serachel...)

  1. A plague breaks out in Avendar's major cities, and heroes must race to

find a cure (or possibly exacerbating the plague, if evil). Some might be required to fight the plague in towns with temporary remedies, while others would have to seek a cure. An additional twist on this might be that the plague is one which feeds off a person's own internal spiritual power, meaning that the most powerful heroes are the most dreadfully stricken.

  1. A variant on the plague of disease is a plague of monsters, threatening

attack on Avendar's cities. The plague could be of any kind -- but generally speaking, the quest would involve finding a cure (with CE and NE pc's most likely cutting a deal with the monsters and aiding them.)

  1. Bayyal still lies imprisoned above the planes of paradise. While it is

doubtful he could ever free himself of his own power, it might be possible for a mortal of sufficient power and of character similar to Bayyal's might *take his place* on the Stone, thereby freeing the deity.


  1. A murder mystery: It might be cool to do a murder mystery plot, where

players have to interrogate NPC's, and gather evidence in a clever way to find a murderer.

  1. The mind of Shasarik, dragon of the void, has been largely unseen

since his ascension to draconic form. Obvious ties exist between him, Serachel, Logor, and the demilich Vaeshir. What manipulations the young dragon might attempt, or who he might serve as a tool for, remain to be seen.

  1. The srryn of Sythtys remain unusually inactive. The elders might plan

any number of actions against the world at large.

  1. Any of the other innumerable threads surrounding the Shunned.
  1. The gem containing Vaialos's essence is suddenly rediscovered.
  1. An evil entity works through PC cutouts and proxies to start a war between the Champions and the Conclave of Arisuth, intending to take advantage of the ensuing chaos to steal or have stolen some item of lore.
  1. A Harrudim prince arrives on a tour with his retinue and hosts a gladiatorial tournament: this would be longer than the typical Dolgrael event, leaving room on the periphery for intrigue, betting, and sabotaging the fights.
  1. The shuddeni have been raising a dread war-beast. Manipulate (though it probably won't be necessary) some good PC/s into slaying it, which causes its evil spirit nature to take over, allowing the beast to burst forth onto the surface. Chaos ensues, and the PCs must find a special material to kill it.
  1. X-hunts: foxes, snipes, ogres, etc. etc. Take pre-existing progs, tart up a custom version, make it global. Good for lowbies and midbies too.
  1. Scouting missions: more on this later
  1. Avendar-specific riddle games
  1. Kill X baddie: again, a light quest, but think Hero Day. It's easy for us to do, and somewhat novel. Can shallowly echo/reinforce the a theme of any given arc.