Difference between revisions of "Genesis"

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m (A note that this page is largely defunct.)
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'''This page is largely defunct.''' - [[User:Dovolente|Dovolente]] 21:23, 22 May 2013 (UTC)
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Documentation of the early game and development concepts go here (development discussion now happens on the dev forum).
  
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Genesis is where the physical form of Avendar is given shape.  Place your ideas for future areas and coding changes in the appropriate category.  Also, be extra sure to read the [[Discussion guidelines]].
 
 
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* [[Aleph]]: Ancient Avendar Documents
 
* [[Aleph]]: Ancient Avendar Documents
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* [[The List]]: A prioritized list of things to be coded, editing should be done only with the strict approval of the IMPs.
 
* [[The List]]: A prioritized list of things to be coded, editing should be done only with the strict approval of the IMPs.
 
* [[Class Revisions]]: Put in your ideas for revision of the different classes, or for new classes (ha) in here.
 
* [[Class Revisions]]: Put in your ideas for revision of the different classes, or for new classes (ha) in here.
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* [[Misc Revisions/Suggestions]]: Other ideas for improving Avendar
 
* [[Misc Revisions/Suggestions]]: Other ideas for improving Avendar
 
* [[Bugs]]: Double duh.
 
* [[Bugs]]: Double duh.
 
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* [[Areas]]: Ideas for future areas, or for revision of existing areas.
* [[Areas]]: Place your ideas for future areas, or for revision of existing areas, in here.
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[[Category:Genesis]]
 
[[Category:Genesis]]

Revision as of 17:47, 23 October 2013

Documentation of the early game and development concepts go here (development discussion now happens on the dev forum).


  • Aleph: Ancient Avendar Documents


  • The List: A prioritized list of things to be coded, editing should be done only with the strict approval of the IMPs.
  • Class Revisions: Put in your ideas for revision of the different classes, or for new classes (ha) in here.
  • Progging Revisions: Duh.
  • Misc Revisions/Suggestions: Other ideas for improving Avendar
  • Bugs: Double duh.
  • Areas: Ideas for future areas, or for revision of existing areas.