Difference between revisions of "Areas What Need Fixing"

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(Created page with "We have a bunch of areas. Some of these need fixing. Some of them may need more or less fixing. We can arrange this list by priority if we feel like! * Kohlis **Yurgh. * Yithoul...")
 
 
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*Earendam Library
 
*Earendam Library
 
**Needs to have its shelving system removed and replaced with resets, categorized by topic
 
**Needs to have its shelving system removed and replaced with resets, categorized by topic
 +
**Kestrel sez: Making the thing a chaotic mess was a very clear design decision: I would much rather investigate ways to make finding things easier while leaving the place randomized.  I imagine progging the librarians would make it feel rather realistic, not be terribly onerous (I have some proto designs), and still probably less work than ripping everything out and divvying it up room by room.
 
*YOUR AREA HERE BECAUSE IT SUCKS AND YOU ARE A BAD PERSON
 
*YOUR AREA HERE BECAUSE IT SUCKS AND YOU ARE A BAD PERSON

Latest revision as of 15:24, 11 April 2012

We have a bunch of areas. Some of these need fixing. Some of them may need more or less fixing. We can arrange this list by priority if we feel like!

  • Kohlis
    • Yurgh.
  • Yithoul
    • Needs to be an actual city.
  • Raider Canyon
    • Needs to not suck
  • Earendam Library
    • Needs to have its shelving system removed and replaced with resets, categorized by topic
    • Kestrel sez: Making the thing a chaotic mess was a very clear design decision: I would much rather investigate ways to make finding things easier while leaving the place randomized. I imagine progging the librarians would make it feel rather realistic, not be terribly onerous (I have some proto designs), and still probably less work than ripping everything out and divvying it up room by room.
  • YOUR AREA HERE BECAUSE IT SUCKS AND YOU ARE A BAD PERSON