Pre-arc info
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Revision as of 00:55, 27 April 2011 by Neongrey (Talk | contribs) (Created page with " Area: [ 4] Var Bandor Vnum: [ 3653] Type: [weapon] Level: [ 0] Wear flags: [take wield] Extra flags: [glow] Material: [steel] Damage ...")
Area: [ 4] Var Bandor Vnum: [ 3653] Type: [weapon] Level: [ 0] Wear flags: [take wield] Extra flags: [glow] Material: [steel] Damage verb: [flaming bite] Condition: [ 100] Weight: [ 2] Size: [small] Cost: [ 250] Limit Factor: [0] Short desc: a flaming dagger Long desc: A dagger rests here, a magical flame licking its blade. [v0] Weapon class : dagger [v1] Number of dice: [5] [v2] Type of dice : [5] [v3] Damage type : fire [v4] Special type : none
>rand_prog 10 if isworn($o) opechoat $o Your dagger grows hot and scalds you! opcast 10 99 $o endif
Wisps of mist occasionally brush past your face as you move onward. The clouds beneath your feet move in an ever changing pattern, creating new pictures in their depths for your imagination to find. The brightness makes it a bit difficult to keep oriented, distracting and confusing with their plays of shadow and light, but you can see the clouds continue to the west, east and south. A beautiful palace raises up out of the clouds to the north, the elegant spires and arches defying the laws of gravity.
<Dev: In the Clouds (2024)> reset Resets: M = mobile, R = room, O = object, P = pet, S = shopkeeper No. Loads Description Location Vnum Mx Mn Description [ 1] M[ 2004] a spirit scho in room R[ 2024] 3- 2 In the Clouds [ 2] M[ 2005] a spirit scho in room R[ 2024] 3- 2 In the Clouds
A Verdant Lawn [Room 11302] This verdant lawn stretches across the grounds of the Patrician's palace. Immaculately tended and cultivated, the grass is warm and soft underfoot, and kept to a uniform height. To the west, the lawn ends as it reaches a stone guard tower, which looms over the southwestern quadrant of the palace. Further north, the lawn continues until it reaches the palace, while it ends in a marble wall to the south. To the east, the lawn is broken by a whistestone path, which heads straight north toward the palace. Statues line the sides of the path, the nearest standing with its back to the west.
A Sparsely Decorated Suite (17141) Resets: M = mobile, R = room, O = object, P = pet, S = shopkeeper No. Loads Description Location Vnum Mx Mn Description ==== ======== ============= =================== ======== ===== =========== [ 1] M[17141] Melaith in room R[17141] 1- 1 A Sparsely Deco [ 2] O[17141] a glistening wielded M[17141] Melaith [ 3] O[17080] a gleaming ir around the waist M[17141] Melaith
Kastan Krilin's Chamber (1606)
Resets: M = mobile, R = room, O = object, P = pet, S = shopkeeper No. Loads Description Location Vnum Mx Mn Description ==== ======== ============= =================== ======== ===== =========== [ 1] M[ 1534] Kastan Krilin in room R[ 1606] 1- 1 Kastan Krilin's
The Duke's Office (19068)
Resets: M = mobile, R = room, O = object, P = pet, S = shopkeeper No. Loads Description Location Vnum Mx Mn Description ==== ======== ============= =================== ======== ===== =========== (first 7 the same) [ 8] M[19027] Tanar Gaald in room R[19068] 1- 1 The Duke's Offi [ 9] O[19020] an ancient lo wielded M[19027] Tanar Gaald [10] O[19017] the Mantle of on the body M[19027] Tanar Gaald [11] O[19018] a cape of Gaa around the neck (1) M[19027] Tanar Gaald
A Broad Side Street (3528) Resets: M = mobile, R = room, O = object, P = pet, S = shopkeeper No. Loads Description Location Vnum Mx Mn Description ==== ======== ============= =================== ======== ===== =========== [ 1] M[ 3499] Captain Bromr in room R[ 3528] 1- 1 A Broad Side St [ 2] O[ 3499] a great claym wielded M[ 3499] Captain Bromrin [ 3] O[ 3498] a great helme over the head M[ 3499] Captain Bromrin [ 4] O[ 3497] a pair of gia on the arms M[ 3499] Captain Bromrin [ 5] O[ 3496] a pair of gia on the feet M[ 3499] Captain Bromrin [ 6] O[ 3495] a great Var B on the body M[ 3499] Captain Bromrin [ 7] O[ 1272] the Sigil of branded M[ 3499] Captain Bromrin [ 8] M[ 3480] a burly soldi in room R[ 3528] 1- 1 A Broad Side St
<Dev: Center of Corvandil Square (7075)> reset Resets: M = mobile, R = room, O = object, P = pet, S = shopkeeper No. Loads Description Location Vnum Mx Mn Description [ 1] M[ 7056] Bavris in room R[ 7075] 1- 1 Center of Corva [ 2] O[ 1271] the Sigil of branded M[ 7056] Bavris [ 3] O[ 7042] the Staff of wielded M[ 7056] Bavris