Talk:Lielqan

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brazen: to make this more playable with respect to healing, there are a number of ways to spin this aspect: Naturalist-style healing (poultice, camp, druid healing spells) and Bandage are far preferable to water-based healing.

Healing via water magic is unnatural but tolerated.

Life extensions/age lowering is an abomination.

While mundane water-based healing is OK in small doses, significant use (such as receiving heal/revit 7 times/round for several rounds in a row, living seas, etc) defeats the cycle.

Occasional healing is alright, but as it is a perversion of the natural cycle its use should be limited.

Mobs with the heal command are okay, and herbal-based healing is ok (pills), but PC healers are not.