Difference between revisions of "Areas"
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An area with a big spider, a giant slug, and... | An area with a big spider, a giant slug, and... | ||
+ | Telelion is currently working on the Lithling Vale. Ask for the Google doc if you have ideas. | ||
Ramc plans to do\help with the following.. someday.. *stares at sky* | Ramc plans to do\help with the following.. someday.. *stares at sky* | ||
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Dov's plans: | Dov's plans: | ||
:[[Jh'ten]] - the ch'taren haven on [[Alensha]] | :[[Jh'ten]] - the ch'taren haven on [[Alensha]] | ||
− | + | :[[Fungi Jungle]] - small area, water caves from [[Rahh-Nefor]] lead to other deep caverns | |
− | :[[Fungi Jungle]] - water caves from [[Rahh-Nefor]] lead to other deep caverns | + | :[[Shelratha]] - small area, a tower in Jh'ten |
− | :[[ | + | :[[Dajmara]] - the lands far east of Alensha, beyond a turbulent, very-nasty-creature-filled ocean area where the Nether Pits of titan lore once. Culturally very distinct from the old empires--more Asian and middle-eastern flavor than European. Humans with Alath slaves predominate, living in places where Alath ruins are still in evidence (such as a desert of crystal dunes, eroded from a bedrock of pure crystal--an alath working). I developed an invented language for another game (Silvertree, now defunct) and would like to use that as a source for a new language spoken there. |
− | :[[ | + | |
EYG may do, at some point in time: | EYG may do, at some point in time: | ||
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Iacobos will slay at some point in the next few months: | Iacobos will slay at some point in the next few months: | ||
: The Teikophoban Keep | : The Teikophoban Keep | ||
− | : Ashta Harrud (with Rae/Dov) | + | : Ashta Harrud (with Rae[[/Dov]]) |
: The Broken Lands (with Rae) | : The Broken Lands (with Rae) | ||
: Polish the School up | : Polish the School up | ||
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: Gralan's Oak | : Gralan's Oak | ||
: Shuddeni Bastion 'neath Kor Thrandir | : Shuddeni Bastion 'neath Kor Thrandir | ||
− | : Ashta Harrud w/ Iacobos/Dov | + | : Ashta Harrud w/ Iacobos[[/Dov]] |
: Broken Lands w/ Iacobos | : Broken Lands w/ Iacobos | ||
+ | |||
+ | Jolinn | ||
+ | : [[Ilodaiya]] Notes - Some from Ztheir? | ||
+ | |||
+ | neongrey has her eye on | ||
+ | : The Happy Farms Taenosil Ranch - setpiece area on the north earendam grasslands. small town and farming community. Contains dynamic scripted guinea pigs. | ||
+ | : Some shit with some pirates - still holding out for someone who's actually been in a forest to help with descs on account of neon being a lazy asshole | ||
+ | : Still has some things to add to earendam. more dudes hanging out in street, implied cafe, lensmaker, bookbinder | ||
+ | : glass crater in the crimson sands - happy friendly place filled with angry lizards and liquid glass bubbling around and spikes of glass and a fuckin' GLASS DRAGON hell yeah | ||
+ | |||
+ | [[category:Genesis]][[category:Areas]] |
Latest revision as of 03:00, 4 April 2012
An area with a big spider, a giant slug, and...
Telelion is currently working on the Lithling Vale. Ask for the Google doc if you have ideas.
Ramc plans to do\help with the following.. someday.. *stares at sky*
Arkhural's ideas
Dov's plans:
- Jh'ten - the ch'taren haven on Alensha
- Fungi Jungle - small area, water caves from Rahh-Nefor lead to other deep caverns
- Shelratha - small area, a tower in Jh'ten
- Dajmara - the lands far east of Alensha, beyond a turbulent, very-nasty-creature-filled ocean area where the Nether Pits of titan lore once. Culturally very distinct from the old empires--more Asian and middle-eastern flavor than European. Humans with Alath slaves predominate, living in places where Alath ruins are still in evidence (such as a desert of crystal dunes, eroded from a bedrock of pure crystal--an alath working). I developed an invented language for another game (Silvertree, now defunct) and would like to use that as a source for a new language spoken there.
EYG may do, at some point in time:
- Ilodaiya, in an assisting capacity (descing, doing basic building of mobs)
Benedir dreams of:
- The Underwater Alatharya Temple (main temple)
- The maze around the central temple leading to each of the three small temples.
- And then the three temples
Rystaia has been working on for five years:
- Traveling Carnival - moves between major cities
- Oak and Ivy Inn - Nice inn between Earendam and Kor Thrandir
- Drellan Myr - an island city of bandits, thieves, etc
- Surrounding areas of Drellan Myr, such as tropical forest, hidden lagoon, etc
- Incredibly cool undercity for Drellan Myr
- Even cooler 40ish level thief guild, from undercity
- Underwater caves - Lowish level underwater area, forgotten shrine of ancient goddess
- Redo Kohlis
Iacobos will slay at some point in the next few months:
- The Teikophoban Keep
- Ashta Harrud (with Rae/Dov)
- The Broken Lands (with Rae)
- Polish the School up
- Give Earendam more houses and depth
- Redo/finish Lithling
Raestral is out for lunch, but plans on:
- Gralan's Oak
- Shuddeni Bastion 'neath Kor Thrandir
- Ashta Harrud w/ Iacobos/Dov
- Broken Lands w/ Iacobos
Jolinn
- Ilodaiya Notes - Some from Ztheir?
neongrey has her eye on
- The Happy Farms Taenosil Ranch - setpiece area on the north earendam grasslands. small town and farming community. Contains dynamic scripted guinea pigs.
- Some shit with some pirates - still holding out for someone who's actually been in a forest to help with descs on account of neon being a lazy asshole
- Still has some things to add to earendam. more dudes hanging out in street, implied cafe, lensmaker, bookbinder
- glass crater in the crimson sands - happy friendly place filled with angry lizards and liquid glass bubbling around and spikes of glass and a fuckin' GLASS DRAGON hell yeah